[L2Ork-dev] snap-to-grid

Mario Sottile - Marionetas Mey mariomey at gmail.com
Thu Oct 22 11:20:38 EDT 2020


> > Also, to save space, the objects that are connected with only one 
> wire, I put them toghether, like this:
>
> Unfortunately, that creates an ambiguity-- you can no longer tell 
> whether those objects are connected, or whether the patch author 
> forgot to make a connection.
No, I didn't mean that objects must snap with others that they are 
connected... it was only an explanation of what I use to do. The 
suggestion was an "snap-to-object" option for a far future. Also, I 
don't know if it is a common user behavior 🤷.


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