[L2Ork-dev] sliders

Gilberto Agostinho gilbertohasnofb at googlemail.com
Fri Sep 19 06:38:37 UTC 2014


Hello all,

I discovered some problems with the placement of sliders due to autopatch:

- Using only the keyboard to input a patck (autopatch), the following 
sequence Ctrl+2, 64, Ctrl+1, vsl, Ctrl+3 results into: 
http://s13.postimg.org/rgyspkdfr/image.png
- but if one types: Ctrl+2, 64, Ctrl+1, vsl and now deselect the [vsl] 
object and then select it again, and then type Ctrl+3, we get the 
expected result: http://s27.postimg.org/y146zhcs3/image.png

- The same is not true for [hsl], which outputs a beautiful result 
straight away: http://s30.postimg.org/4pkzkopkh/image.png
- The problem here is compatibility: pd-extended's [hsl] is anchored to 
the left of pd-l2Ork one. Have a look on the same file as above, but 
opened in pd-extended: http://s28.postimg.org/dkvm4fylp/image.png
- This is probably because you tried to fix the odd behaviour of 
pd-extended's autopath positioning of [hsl]. In pd-extended, if we try 
Ctrl+2, 64, Ctrl+1, hsl, Ctrl+3, we get: 
http://s7.postimg.org/b48zw71y3/image.png
- And similarly to the [vsl] case described above, if we try Ctrl+2, 64, 
Ctrl+1, hsl, then deselect and select the [hsl] object again before 
typing Ctrl+3, we get: http://s9.postimg.org/46vkft1xb/image.png

Ideally, the best way of solving this would be to correct pd-extended 
(and vanilla as well if it shows the same behaviour), else the layout of 
patches will not be completely compatible between both programs. Imagine 
someone took a long time creating a pretty GUI with sliders, radios and 
colored canvas in one program, just to open it in the other one and 
finding the sliders out of place.

Let me know if you wish me to do any more tests involving this issue.

Best,
Gilberto
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