[L2Ork-dev] [PD] Upcoming pd-l2ork release teaser
Ivica Ico Bukvic
ico.bukvic at gmail.com
Fri Aug 30 16:23:00 UTC 2013
If you would not mind doing three things that would be very much
appreciated:
1) remove any non-accelerated objects and test
2) remove any non-vanilla objects and test
3) send me the patch for testing (assuming you feel comfortable with this)
Many thanks!
On 08/30/2013 08:55 AM, András Murányi wrote:
> Built and installed successfully.
> It works alrite with small patches, however with my "big" patch I get
> 100% CPU instantly when opened, and a stream of "consistency check
> failed: glist_findrtext" messages, meanwhile unaccelerated GOP objects
> not visible. Then the messages stop coming, CPU stays 100% and a large
> part of the GUI disappears.
>
> András
>
>
> On Fri, Aug 30, 2013 at 9:09 AM, Ivica Ico Bukvic
> <ico.bukvic at gmail.com <mailto:ico.bukvic at gmail.com>> wrote:
>
> Another update with more cosmetic fixes and minor regressions.
> This one among other things also includes ability to properly
> select array elements, covering their entire size, rather than a
> small arbitrary rectangle in the leftmost corner. Please report
> any problems you may encounter with this new mode.
>
> Thanks!
>
>
> On 08/30/2013 12:23 AM, Ivica Ico Bukvic wrote:
>
> Guys, I think I figured out why there was a problem building
> tkpath. Try latest git commit--it appears that my .gitignore
> setting prevented me from committing some of the tkpath's
> files and hence the hiccup. Latest version also fixes
> lingering display issues with tkpath, route regression (as
> reported by Andras), as well as a few other cosmetic fixes.
>
> Try out the new scrolling algorithm--you can scroll with
> scrollbars (as you could before), they should resize
> automatically as you change the window size and its contents,
> and perhaps most importantly, now you can use middle click
> anywhere on the canvas to "drag" the canvas as if you were to
> hold paper and drag it around.
>
> HTH
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