[L2Ork-dev] object textarea width
Guillem Bartrina
guillembartrina at gmail.com
Wed Jul 1 08:57:05 EDT 2020
Hi all,
I have checked the problem there was with the width of the textarea of
the objects when they are activated. It turns out that it wasn't a
problem of the encapsulate feature itself but a general problem. Every
time you activate a text object (/rtext_activate/) its textarea width is
computed either directly with its///te_width/ attribute or with its
/gl_pix(width|height)/ attribute in the case of gop canvas object. The
number of xlets and the original object box size are not taken into
account so this is where the problem comes from.
What do you think about this problem?
A quick fix could be computing the width as///text_getrect/ does: taking
into account both text length and xlets/
/
Two examples of the current behaviour attached.
Best,
Guillem Bartrina Moreno
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