[L2Ork-dev] snap-to-grid

Albert Graef aggraef at gmail.com
Thu Oct 15 00:43:12 EDT 2020


Right. So I'd imagine that the object being dragged would snap to the grid,
and the other selected objects would move along with it, keeping their
relative positions.

On Thu, Oct 15, 2020 at 4:59 AM Jonathan Wilkes <jon.w.wilkes at gmail.com>
wrote:

> Thanks for the report, Mario. That simplifies things quite a bit.
>
> -Jonathan
>
> On Wed, Oct 14, 2020 at 9:29 PM Mario Sottile - Marionetas Mey <
> mariomey at gmail.com> wrote:
>
>> I think what I would like the feature to be... I tried with Inkscape and
>> it works in the same way: arrow keys doesn't make objects snap to grid.
>> Only mouse does. Arrow keys would be used for precise position.
>>
>> Shift-Arrow-Keys would not snap to grid. Again, they are for move objects
>> faster and then, without Shift, precise position.
>>
>> Mario Sottile - Director
>> (011) 15.6283.1576
>> www.mariomey.com.ar
>> info at mariomey.com.ar
>> On 14/10/20 21:48, Jonathan Wilkes wrote:
>>
>> Hi all,
>>
>> Since we've got a grid in editmode now, I figured it's a good time to
>> take the plunge and implement "snap-to-grid."
>>
>> I have an understanding of the basic use case. Here's an edge case:
>>
>> 1. Start with a spaghetti of objects positioned at arbitrary
>> positions. Some may be aligned with the grid, some may not.
>>
>> 2. Select all.
>>
>> 3. Press `<rightArrow>
>>
>> According to existing GUI drawing programs that have a snap-to-grid
>> feature, what happens in this case?
>>
>> Same question for `<shift-rightArrow>`.
>>
>> -Jonathan
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-- 
Dr. Albert Gr"af
Computer Music Research Group, JGU Mainz, Germany
Email: aggraef at gmail.com, web: https://agraef.github.io/
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