[L2Ork-dev] bringing error objects/canvases into focus
jon.w.wilkes at gmail.com
Mon Jul 20 17:14:55 EDT 2020
Here's a quick shot at improving the "error" link to find the relevant objects.
For canvas errors, try:
I've got a simple red flash to indicate where the object is. For the
canvas I think the flash helps indicate that the canvas and not an
object is the culprit.
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