[L2Ork-dev] [PD] Upcoming pd-l2ork release teaser
Ivica Ico Bukvic
ico.bukvic at gmail.com
Sun Sep 1 07:25:15 UTC 2013
Thanks! I will look into this hopefully soon and let you know.
Best wishes,
Ico
On 08/31/2013 03:23 PM, András Murányi wrote:
>
> On Fri, Aug 30, 2013 at 6:23 PM, Ivica Ico Bukvic
> <ico.bukvic at gmail.com <mailto:ico.bukvic at gmail.com>> wrote:
>
> If you would not mind doing three things that would be very much
> appreciated:
>
> 1) remove any non-accelerated objects and test
>
>
> i *think* i have removed all of them then tried to open the patch with
> l2ork: this time the Console was empty and grey and cpu was 100% and
> the patch took 3-4 minutes to appear, but it still didn't function
>
> 2) remove any non-vanilla objects and test
>
>
> virtually impossible... as the resulting patch would be a torn apart
> remainder of the original one, not functioning and objects rarely
> connected
>
> 3) send me the patch for testing (assuming you feel comfortable
> with this)
>
>
> no problem, it's not something i wish to protect, it's just
> unpublished because 1.) it's a development in progress, not fully
> working 2.) it's not documented and some places messy 3.) it's rather
> tied to my hardware setup
> here it is: http://ubuntuone.com/0RrKroD4ucd2iBVJaxnL78
> i hope every custom abstraction is in the zip, but tell me if
> something important seems to be missing
> the main patch is the one with the name beginning with two zeros
>
> Many thanks!
>
>
> Thank You!
>
> András
>
>
> On 08/30/2013 08:55 AM, András Murányi wrote:
>> Built and installed successfully.
>> It works alrite with small patches, however with my "big" patch I
>> get 100% CPU instantly when opened, and a stream of "consistency
>> check failed: glist_findrtext" messages, meanwhile unaccelerated
>> GOP objects not visible. Then the messages stop coming, CPU stays
>> 100% and a large part of the GUI disappears.
>>
>> András
>>
>>
>> On Fri, Aug 30, 2013 at 9:09 AM, Ivica Ico Bukvic
>> <ico.bukvic at gmail.com <mailto:ico.bukvic at gmail.com>> wrote:
>>
>> Another update with more cosmetic fixes and minor
>> regressions. This one among other things also includes
>> ability to properly select array elements, covering their
>> entire size, rather than a small arbitrary rectangle in the
>> leftmost corner. Please report any problems you may encounter
>> with this new mode.
>>
>> Thanks!
>>
>>
>> On 08/30/2013 12:23 AM, Ivica Ico Bukvic wrote:
>>
>> Guys, I think I figured out why there was a problem
>> building tkpath. Try latest git commit--it appears that
>> my .gitignore setting prevented me from committing some
>> of the tkpath's files and hence the hiccup. Latest
>> version also fixes lingering display issues with tkpath,
>> route regression (as reported by Andras), as well as a
>> few other cosmetic fixes.
>>
>> Try out the new scrolling algorithm--you can scroll with
>> scrollbars (as you could before), they should resize
>> automatically as you change the window size and its
>> contents, and perhaps most importantly, now you can use
>> middle click anywhere on the canvas to "drag" the canvas
>> as if you were to hold paper and drag it around.
>>
>> HTH
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>>
>>
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>>
>>
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>
>
>
>
>
>
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