[L2Ork-dev] [PD] Upcoming pd-l2ork release teaser

Ivica Ico Bukvic ico.bukvic at gmail.com
Sun Sep 1 07:25:15 UTC 2013


Thanks! I will look into this hopefully soon and let you know.

Best wishes,

Ico

On 08/31/2013 03:23 PM, András Murányi wrote:
>
> On Fri, Aug 30, 2013 at 6:23 PM, Ivica Ico Bukvic 
> <ico.bukvic at gmail.com <mailto:ico.bukvic at gmail.com>> wrote:
>
>     If you would not mind doing three things that would be very much
>     appreciated:
>
>     1) remove any non-accelerated objects and test
>
>
> i *think* i have removed all of them then tried to open the patch with 
> l2ork: this time the Console was empty and grey and cpu was 100% and 
> the patch took 3-4 minutes to appear, but it still didn't function
>
>     2) remove any non-vanilla objects and test
>
>
> virtually impossible... as the resulting patch would be a torn apart 
> remainder of the original one, not functioning and objects rarely 
> connected
>
>     3) send me the patch for testing (assuming you feel comfortable
>     with this)
>
>
> no problem, it's not something i wish to protect, it's just 
> unpublished because 1.) it's a development in progress, not fully 
> working 2.) it's not documented and some places messy 3.) it's rather 
> tied to my hardware setup
> here it is: http://ubuntuone.com/0RrKroD4ucd2iBVJaxnL78
> i hope every custom abstraction is in the zip, but tell me if 
> something important seems to be missing
> the main patch is the one with the name beginning with two zeros
>
>     Many thanks!
>
>
> Thank You!
>
> András
>
>
>     On 08/30/2013 08:55 AM, András Murányi wrote:
>>     Built and installed successfully.
>>     It works alrite with small patches, however with my "big" patch I
>>     get 100% CPU instantly when opened, and a stream of "consistency
>>     check failed: glist_findrtext" messages, meanwhile unaccelerated
>>     GOP objects not visible. Then the messages stop coming, CPU stays
>>     100% and a large part of the GUI disappears.
>>
>>     András
>>
>>
>>     On Fri, Aug 30, 2013 at 9:09 AM, Ivica Ico Bukvic
>>     <ico.bukvic at gmail.com <mailto:ico.bukvic at gmail.com>> wrote:
>>
>>         Another update with more cosmetic fixes and minor
>>         regressions. This one among other things also includes
>>         ability to properly select array elements, covering their
>>         entire size, rather than a small arbitrary rectangle in the
>>         leftmost corner. Please report any problems you may encounter
>>         with this new mode.
>>
>>         Thanks!
>>
>>
>>         On 08/30/2013 12:23 AM, Ivica Ico Bukvic wrote:
>>
>>             Guys, I think I figured out why there was a problem
>>             building tkpath. Try latest git commit--it appears that
>>             my .gitignore setting prevented me from committing some
>>             of the tkpath's files and hence the hiccup. Latest
>>             version also fixes lingering display issues with tkpath,
>>             route regression (as reported by Andras), as well as a
>>             few other cosmetic fixes.
>>
>>             Try out the new scrolling algorithm--you can scroll with
>>             scrollbars (as you could before), they should resize
>>             automatically as you change the window size and its
>>             contents, and perhaps most importantly, now you can use
>>             middle click anywhere on the canvas to "drag" the canvas
>>             as if you were to hold paper and drag it around.
>>
>>             HTH
>>             _______________________________________________
>>             L2Ork-dev mailing list
>>             L2Ork-dev at disis.music.vt.edu
>>             <mailto:L2Ork-dev at disis.music.vt.edu>
>>             http://disis.music.vt.edu/listinfo/l2ork-dev
>>
>>
>>         _______________________________________________
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>>         http://disis.music.vt.edu/listinfo/l2ork-dev
>>
>>
>>
>>
>>     edu/listinfo/l2ork-dev <http://disis.music.vt.edu/listinfo/l2ork-dev>
>
>
>
>
>
>
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