[L2Ork-dev] [PD] L2Ork Pd update now available

Jonathan Wilkes jancsika at yahoo.com
Thu Dec 16 00:15:36 UTC 2010



--- On Wed, 12/15/10, Ivica Ico Bukvic <ico at vt.edu> wrote:

> From: Ivica Ico Bukvic <ico at vt.edu>
> Subject: Re: [PD] L2Ork Pd update now available
> To: "Jonathan Wilkes" <jancsika at yahoo.com>
> Cc: pd-list at iem.at, l2ork-dev at disis.music.vt.edu, lau at lists.linuxaudio.org, piksel at piksel.no
> Date: Wednesday, December 15, 2010, 6:40 PM
> 
> > You're simply hiding the bug:
> > 1. With the Properties dialogue open, go back and
> click somewhere 
> > on the patch to deselect the iemgui.  (Btw--
> there are times when 
> > this behavior is convienent, so please don't make the
> Properties 
> > dialogue force focus.)
> > 2. Click "Ok".
> > 3. Still crashes.
> > 
> > No crash in Pd-vanilla 0.43.
> 
> That is because (afaik) vanilla 0.43 does not have apply
> undo at all. In
> other words apply actions that result from properties are
> simply
> ignored.
> 
> In my case the way I am tracking items in undo is I seek
> selected items
> which now I realize is not the most robust way of doing so.
> That said, I
> did not make this fix to "hide the bug" but rather for the
> sake of
> consistency because I believe one needs to be in edit mode
> to edit, and
> getting properties for an object, particularly when there
> are many
> crammed near each other I believe one needs to select the
> item to
> reflect what they've selected, and then do operations that
> pertain to
> editing. I believe that allowing to edit items in this way
> while not in
> edit mode is essentially a bug from a usability perspective
> as it erases
> differentiation between performance (or whatever you will
> call it) and
> editing mode.
> 
> All that said, I need to reconsider how to deal with undo
> and I have a
> pretty good idea now what needs to be done (e.g. by passing
> obj pointer
> to the undo in addition to the canvas pointer)...

Actually I just used run mode as an example to ensure your 
GUI wasn't selected.  The problem is that you can also deselect 
the GUI in edit mode while the "Properties" dialog raised.

-Jonathan


      



More information about the L2Ork-dev mailing list